Trial Journal-Day One

Just to start off installing the trial of World of Warcraft was extremely easy and I give kudos to Blizzard for that.

Play Session 1 (Played for 3 mins.) (Level 1)

I made a human warrior. I made a human warrior because it is the simplest character to make. I will however try out a Horde warrior to see of any differences. And I will try a spell caster and a rogue on both sides. Going on, in this three minutes I did notice many new things like the mini map. There were question marks and exclamation points on the it, this was a nice new feature making it easier to find and turn in quests. Also I found the tracking thing cool although you can only track one kind of thing at a time.

Play Session 2 (Played for 1 hr.) ( Lvls 1-6)

This play session I actually played the game. I got back into the groove of the game very quickly and started remembering the hot keys. The one hot key that was bothering me was going to the inventory is hotkey “b” and I was hitting “i” which sends you to the party search screen. So I started questing with my human warrior named Slammys, the name Slammy was already taken. Slammys had to kill the kobold vermin and get meat from dead wolves. Getting the meat was very annoying, because some of the wolves didn’t have meat. I remembered the annoying quest drops from when I quit. In Age of Conan, I play it, if your looking for wolf meat or a lion mane they will always have drop it when killed because a male lion will always have it’s mane and dead wolf will always have meat on it. Why a wolf doesn’t have meat on it I do not understand and never understood. Also I had to get the bandannas from the Defias Thugs. All of them had bandannas and of course some times they didn’t drop, WHY?! While fighting the creatures and finishing up the starting quests I noticed, I have never noticed this before, the combat is very dull. The battle animations are the same so far for different abilities, they should look different. When I use Rend and make a enemy bleed it look different from a Heroic Strike dealing extra damage. You are basically watching your character fight. I do know that I am a low level and there won’t be many options to start out with, but this was also another reason I quit because the combat was repetitive. It is almost like an action rpg simulator.

Oddly enough I started grinding. Which is very odd indeed because I hate the whole idea of grinding. I just started attacking creatures. It was like killing those creature was some form of crack. After which seemed like a long time I turned in my last quests and continued on. So I stopped playing and Slammys is now resting in the Lion’s Pride Inn. When I was done I was level six.

I would like to make a note, I now see the need to grind. This need to grind makes me sad because there should not be a need to grind. I know I am only level six but I got so much experience points from grinding combined with the quest experience. It was an odd feeling just sitting at the computer attacking small creatures over and over again. Damn World of Warcrack, damn it.

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